Reed M. C# and C++. 5 books in 1. The #1 Coding Course...Beginner..Advanced 2023
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Reed M. C# and C++. 5 books in 1. The #1 Coding Course...Beginner..Advanced 2023
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Textbook in PDF format
Book 1 C++ The Ultimate Beginners Guide to Learn C++ Programming Step-by-Step
Introduction
Setting up a C++ Development Environment
Basics of C++, Principles of Programming
Overview of the C++ Syntax
Variables and Data Types
Operations in C++
Decision Making in C++
Creating Functions
Conclusion and Final Notes
BOOK 2 C++ The Ultimate Beginners Guide to Effectively Design, Develop & Implement a Robust Program Step-by-Step
Introduction
Getting Started With C++ Programming
Basic Concepts in Object Oriented Programming
Working with Classes and Objects
Extending Classes via Inheritance
Polymorphism
Constructors and Destructors
Templates
C++ Input and Output Streams
Exception Handling
Final Words
BOOK 3 C# The Ultimate Beginners Guide to Learn C# Programming Step-by-Step
Introduction
C# An Overview
C# and The .NET Platform
Types and Variables
Data Types
Variables, Value and Reference Types
Literals
Operators and Expressions
Console Input and Output
Conditional Statements
Loops
Arrays
Numeral Systems
C# Methods
Recursion
Exception Handling
Strings and Text Processing
Defining Classes
Working with Text Files
Data Structures
Working with Lists
ArrayList Class
Conclusion
BOOK 4 C# The Ultimate Intermediate Guide To Learn C# Programming Step-By-Step
Introduction - Setup and History of C#
Running C# on Windows
C# Interfaces
Properties in Interfaces
Namespaces
Advanced Decision Statements and Flow Control
Collections
ArrayList
Stack
Queue
SortedList
Indexers
Generics
Generic Classes
Garbage Collection
Lambda Expressions and Expression Trees
Lambda Expressions
Expression Trees
Nullable Types
Structures of Nullable types in C#
Syntax for Nullable types in C#
The HasValue and Value Property
The Null Coalescing Operator
Anonymous Types
Var Statement
Creating and Using Anonymous Types in C#
Comparing Two Anonymous Instances
LINQ
Query Operators
Working with Other Data Types
Working with XML
The Factory and Composite Pattern
Factory Pattern
Composite Pattern
The Facade Pattern
How the Facade Pattern Works
The Facade Pattern, in C#
Applying the Facade Pattern
Asynchronous Programming
Game Development
Content Pipeline
The Structure of a MonoGame Program
Textures
Taking in Information from Keyboard and Mouse
Basic Unit Collision
Artificial Intelligence
Conclusion
BOOK 5 C# The Ultimate Advanced Guide To Master C# Programming
Introduction
Advanced C# Language Features
Building Class Libraries
Type Reflection and Late Binding
Attribute-Based Programming
CIL and Dynamic Assemblies
Windows Presentation Foundation
ASP .NET
NET Core
The Purpose of NET Core
Components
Summary
Conclusion