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Reed M. C# and C++. 5 books in 1. The #1 Coding Course...Beginner..Advanced 2023

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Added: 2025-03-10 23:39:08

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Textbook in PDF format Book 1 C++ The Ultimate Beginners Guide to Learn C++ Programming Step-by-Step Introduction Setting up a C++ Development Environment Basics of C++, Principles of Programming Overview of the C++ Syntax Variables and Data Types Operations in C++ Decision Making in C++ Creating Functions Conclusion and Final Notes BOOK 2 C++ The Ultimate Beginners Guide to Effectively Design, Develop & Implement a Robust Program Step-by-Step Introduction Getting Started With C++ Programming Basic Concepts in Object Oriented Programming Working with Classes and Objects Extending Classes via Inheritance Polymorphism Constructors and Destructors Templates C++ Input and Output Streams Exception Handling Final Words BOOK 3 C# The Ultimate Beginners Guide to Learn C# Programming Step-by-Step Introduction C# An Overview C# and The .NET Platform Types and Variables Data Types Variables, Value and Reference Types Literals Operators and Expressions Console Input and Output Conditional Statements Loops Arrays Numeral Systems C# Methods Recursion Exception Handling Strings and Text Processing Defining Classes Working with Text Files Data Structures Working with Lists ArrayList Class Conclusion BOOK 4 C# The Ultimate Intermediate Guide To Learn C# Programming Step-By-Step Introduction - Setup and History of C# Running C# on Windows C# Interfaces Properties in Interfaces Namespaces Advanced Decision Statements and Flow Control Collections ArrayList Stack Queue SortedList Indexers Generics Generic Classes Garbage Collection Lambda Expressions and Expression Trees Lambda Expressions Expression Trees Nullable Types Structures of Nullable types in C# Syntax for Nullable types in C# The HasValue and Value Property The Null Coalescing Operator Anonymous Types Var Statement Creating and Using Anonymous Types in C# Comparing Two Anonymous Instances LINQ Query Operators Working with Other Data Types Working with XML The Factory and Composite Pattern Factory Pattern Composite Pattern The Facade Pattern How the Facade Pattern Works The Facade Pattern, in C# Applying the Facade Pattern Asynchronous Programming Game Development Content Pipeline The Structure of a MonoGame Program Textures Taking in Information from Keyboard and Mouse Basic Unit Collision Artificial Intelligence Conclusion BOOK 5 C# The Ultimate Advanced Guide To Master C# Programming Introduction Advanced C# Language Features Building Class Libraries Type Reflection and Late Binding Attribute-Based Programming CIL and Dynamic Assemblies Windows Presentation Foundation ASP .NET NET Core The Purpose of NET Core Components Summary Conclusion