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[udemy] Unreal Engine 5 - Gameplay Ability System - Top Down RPG

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[udemy] Unreal Engine 5 - Gameplay Ability System - Top Down RPG

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Category: Other
Total size: 12.09 GB
Added: 2025-03-10 23:39:07

Share ratio: 30 seeders, 18 leechers
Info Hash: BC8AD8949B510DDC2C8DC1AB6059F75D72224E42
Last updated: 9.8 hours ago

Description:

Official Course URL: udemy.com/course/unreal-engine-5-gas-top-down-rpg/ Course Overview: Embark on a journey to master Unreal Engine's Gameplay Ability System (GAS) and craft a multiplayer RPG from the ground up. This comprehensive course, designed by Stephen Ulibarri, delves into creating a top-down RPG, emphasizing scalable, modular, and maintainable code architecture. Learn to balance C++ and Blueprints effectively, mirroring practices used in AAA games like Fortnite. What You'll Learn: - Gameplay Ability System: Grasp the core features and implement them in your projects. - Multiplayer Mechanics: Develop robust multiplayer gameplay elements. - Combat Systems: Design combat, experience, level-ups, enemies, spells, and menus. - SOLID Principles: Apply SOLID coding principles for clean and efficient code. - Blueprints vs. C++: Determine optimal use cases for Blueprints and C++ for performance. - Modular Code: Create expandable code serving as a foundation for any serious game. - Debugging Tools: Utilize debugging tools and best practices. Course Benefits: - Expert Instruction: Learn from an experienced developer with insights into AAA game development. - Hands-On Projects: Engage in practical exercises to reinforce learning. - Comprehensive Assets: Access custom-made assets, including characters, animations, and effects. - Community Support: Join the Druid Mechanics Discord Community for collaboration and assistance. - Lifetime Access: Study at your own pace with unlimited access to course materials. Total Hours of Course: 84 hours 48 minutes Course Size: 12.09 GB Subtitles: English, Persian Who is this course for? This course is ideal for developers aiming to architect scalable and shippable games in Unreal Engine, implement complex gameplay systems, and enhance their understanding of GAS for professional or personal projects